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Terrain & topographic speed-up

Wind speed-up over hills, slopes and valleys.

In the solver

What it is

Resolve the wind over complex terrain to compute the topographic speed-up reaching your site - replacing a single blanket code factor with the real wind field over the relief.

LES / GPU-accelerated LBMABL wall model for terrain roughnessRoughness-element fetchDigital terrain modelWind-direction sweep
Start from the terrain ground plane and ABL roughness-element presets.

Typical run

Indicative single-GPU estimates - they scale with domain size and the accuracy you need.

km-scale

Domain size

Tens of M

Mesh cells (LBM nodes)

Hours

Runtime per direction

1x 24 GB GPU

Typical hardware

How it works

1

Build a digital terrain model of the site and the surrounding relief.

2

Set the atmospheric inflow and ground roughness with the ABL wall model.

3

Run across the governing wind directions over the terrain.

4

Compute the topographic factor and map the speed-up over the site.

What you get

Topographic speed-up factor over the site
Corrected wind field and profiles
Speed-up maps per wind direction
Inputs for the applicable wind standard
Trusted & validated

Why you can trust our results

We are not a physical wind tunnel - we are a CFD specialist whose results are validated against wind tunnel measurements. AeroSim is an international reference in computational wind engineering.

Journal of Wind Engineering & Industrial Aerodynamics

Peer-reviewed

Published solver

JWEIA, 2026

Validated against wind tunnel
70+ consulting projects across the Americas and Europe
Peer-reviewed, published solver (JWEIA, 2026)
High-fidelity LES simulations

Peer-reviewed: Oliveira Jr., W., et al. “Nassu: A high performance LES solver for computational wind engineering”. Journal of Wind Engineering & Industrial Aerodynamics, 274 (2026) 106465.

Ready to simulate?

Open the web solver and start from a template.